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Thread System 0.3.1
High-performance C++20 thread pool with work stealing and DAG scheduling
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Hazard pointer implementation for lock-free memory reclamation. More...
#include <algorithm>#include <atomic>#include <cstddef>#include <functional>#include <memory>#include <vector>

Go to the source code of this file.
Classes | |
| struct | kcenon::thread::detail::thread_hazard_list |
| Thread-local hazard pointer list Each thread maintains a small array of hazard pointers. More... | |
| struct | kcenon::thread::detail::retire_node |
| Retire node for pending deletion. More... | |
| class | kcenon::thread::detail::hazard_pointer_registry |
| Global hazard pointer registry Manages all thread-local hazard lists. More... | |
| class | kcenon::thread::detail::global_reclamation_manager |
| Global manager for orphaned nodes from terminated threads. More... | |
| class | kcenon::thread::hazard_pointer |
| Single hazard pointer that protects one object from reclamation Uses RAII pattern - automatically releases protection on destruction. More... | |
| class | kcenon::thread::hazard_pointer_domain< T > |
| Domain managing hazard pointers and retirement for a specific type. More... | |
| struct | kcenon::thread::hazard_pointer_domain< T >::stats |
| Get statistics. More... | |
| struct | kcenon::thread::hazard_pointer_domain< T >::thread_retire_list |
Namespaces | |
| namespace | kcenon |
| namespace | kcenon::thread |
| Core threading foundation of the thread system library. | |
| namespace | kcenon::thread::detail |
Hazard pointer implementation for lock-free memory reclamation.
Definition in file hazard_pointer.h.