Network System 0.1.1
High-performance modular networking library for scalable client-server applications
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kcenon::network::facade::udp_facade Class Reference

Simplified facade for creating UDP clients and servers. More...

#include <udp_facade.h>

Collaboration diagram for kcenon::network::facade::udp_facade:
Collaboration graph

Classes

struct  client_config
 Configuration for creating a UDP client. More...
 
struct  server_config
 Configuration for creating a UDP server. More...
 

Public Member Functions

auto create_client (const client_config &config) const -> Result< std::shared_ptr< interfaces::i_protocol_client > >
 Creates a UDP client with the specified configuration.
 
auto create_server (const server_config &config) const -> Result< std::shared_ptr< interfaces::i_protocol_server > >
 Creates a UDP server with the specified configuration.
 

Static Private Member Functions

static auto generate_client_id () -> std::string
 Generates a unique client ID.
 
static auto generate_server_id () -> std::string
 Generates a unique server ID.
 
static auto validate_client_config (const client_config &config) -> VoidResult
 Validates client configuration.
 
static auto validate_server_config (const server_config &config) -> VoidResult
 Validates server configuration.
 

Detailed Description

Simplified facade for creating UDP clients and servers.

This facade provides a simple, unified API for creating UDP protocol clients and servers, hiding the complexity of template parameters, protocol tags, and implementation details from the user.

Design Goals

  • Simplicity: No template parameters or protocol tags
  • Consistency: Same API pattern across all protocol facades
  • Type Safety: Returns standard IProtocolClient/IProtocolServer interfaces
  • Zero Cost: No performance overhead compared to direct instantiation

Thread Safety

All methods are thread-safe and can be called concurrently.

Usage Example

using namespace kcenon::network::facade;
// Create UDP client
udp_facade facade;
auto client = facade.create_client({
.host = "127.0.0.1",
.port = 5555,
.client_id = "my-udp-client"
});
// Create UDP server
auto server = facade.create_server({
.port = 5555,
.server_id = "my-udp-server"
});
Simplified facade for creating UDP clients and servers.
Definition udp_facade.h:72
auto create_server(const server_config &config) const -> Result< std::shared_ptr< interfaces::i_protocol_server > >
Creates a UDP server with the specified configuration.
auto create_client(const client_config &config) const -> Result< std::shared_ptr< interfaces::i_protocol_client > >
Creates a UDP client with the specified configuration.
See also
interfaces::i_protocol_client
interfaces::i_protocol_server
Examples
udp_echo.cpp.

Definition at line 71 of file udp_facade.h.

Member Function Documentation

◆ create_client()

auto kcenon::network::facade::udp_facade::create_client ( const client_config & config) const -> Result<std::shared_ptr<interfaces::i_protocol_client>>
nodiscard

Creates a UDP client with the specified configuration.

Parameters
configClient configuration.
Returns
Result containing shared pointer to IProtocolClient, or error.

Behavior

  • Creates a UDP client adapter wrapping messaging_udp_client
  • Client ID is auto-generated if not provided
  • Automatically connects to the specified target endpoint

Error Conditions

  • Returns error if host is empty
  • Returns error if port is 0 or > 65535

Definition at line 68 of file udp_facade.cpp.

70{
71 // Validate configuration
72 auto validation = validate_client_config(config);
73 if (validation.is_err())
74 {
76 validation.error().code, validation.error().message, "udp_facade");
77 }
78
79 // Generate client ID if not provided
80 const std::string client_id = config.client_id.empty() ? generate_client_id() : config.client_id;
81
82 // Create UDP client adapter that wraps messaging_udp_client
83 auto client = std::make_shared<internal::adapters::udp_client_adapter>(client_id);
84
85 // Start the client and connect to target
86 auto result = client->start(config.host, config.port);
87 if (result.is_err())
88 {
90 -600, "udp_facade: failed to start client: " + result.error().message, "udp_facade");
91 }
92
93 return ok(std::shared_ptr<interfaces::i_protocol_client>(client));
94}
static auto generate_client_id() -> std::string
Generates a unique client ID.
static auto validate_client_config(const client_config &config) -> VoidResult
Validates client configuration.
tracing_config config
Definition exporters.cpp:29
VoidResult ok()

References config, kcenon::network::error, kcenon::network::message, and kcenon::network::ok().

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◆ create_server()

auto kcenon::network::facade::udp_facade::create_server ( const server_config & config) const -> Result<std::shared_ptr<interfaces::i_protocol_server>>
nodiscard

Creates a UDP server with the specified configuration.

Parameters
configServer configuration.
Returns
Result containing shared pointer to IProtocolServer, or error.

Behavior

  • Creates a UDP server adapter wrapping messaging_udp_server
  • Server ID is auto-generated if not provided
  • Automatically starts listening on the specified port

Error Conditions

  • Returns error if port is 0 or > 65535

Definition at line 96 of file udp_facade.cpp.

98{
99 // Validate configuration
100 auto validation = validate_server_config(config);
101 if (validation.is_err())
102 {
104 validation.error().code, validation.error().message, "udp_facade");
105 }
106
107 // Generate server ID if not provided
108 const std::string server_id = config.server_id.empty() ? generate_server_id() : config.server_id;
109
110 // Create UDP server adapter that wraps messaging_udp_server
111 auto server = std::make_shared<internal::adapters::udp_server_adapter>(server_id);
112
113 // Start the server
114 auto result = server->start(config.port);
115 if (result.is_err())
116 {
118 -660, "udp_facade: failed to start server: " + result.error().message, "udp_facade");
119 }
120
121 return ok(std::shared_ptr<interfaces::i_protocol_server>(server));
122}
static auto validate_server_config(const server_config &config) -> VoidResult
Validates server configuration.
static auto generate_server_id() -> std::string
Generates a unique server ID.
@ server
Server-side handling of a request.

References config, kcenon::network::error, kcenon::network::message, and kcenon::network::ok().

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◆ generate_client_id()

auto kcenon::network::facade::udp_facade::generate_client_id ( ) -> std::string
staticnodiscardprivate

Generates a unique client ID.

Definition at line 27 of file udp_facade.cpp.

28{
29 const auto id = g_client_id_counter.fetch_add(1, std::memory_order_relaxed);
30 std::ostringstream oss;
31 oss << "udp_client_" << std::setfill('0') << std::setw(8) << id;
32 return oss.str();
33}

◆ generate_server_id()

auto kcenon::network::facade::udp_facade::generate_server_id ( ) -> std::string
staticnodiscardprivate

Generates a unique server ID.

Definition at line 35 of file udp_facade.cpp.

36{
37 const auto id = g_server_id_counter.fetch_add(1, std::memory_order_relaxed);
38 std::ostringstream oss;
39 oss << "udp_server_" << std::setfill('0') << std::setw(8) << id;
40 return oss.str();
41}

◆ validate_client_config()

auto kcenon::network::facade::udp_facade::validate_client_config ( const client_config & config) -> VoidResult
staticprivate

Validates client configuration.

Definition at line 43 of file udp_facade.cpp.

44{
45 if (config.host.empty())
46 {
47 return error_void(-1, "udp_facade: host cannot be empty", "udp_facade");
48 }
49
50 if (config.port == 0 || config.port > 65535)
51 {
52 return error_void(-1, "udp_facade: port must be between 1 and 65535", "udp_facade");
53 }
54
55 return ok();
56}
VoidResult error_void(int code, const std::string &message, const std::string &source="network_system", const std::string &details="")

References config, kcenon::network::error_void(), and kcenon::network::ok().

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◆ validate_server_config()

auto kcenon::network::facade::udp_facade::validate_server_config ( const server_config & config) -> VoidResult
staticprivate

Validates server configuration.

Definition at line 58 of file udp_facade.cpp.

59{
60 if (config.port == 0 || config.port > 65535)
61 {
62 return error_void(-1, "udp_facade: port must be between 1 and 65535", "udp_facade");
63 }
64
65 return ok();
66}

References config, kcenon::network::error_void(), and kcenon::network::ok().

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The documentation for this class was generated from the following files: