|
Network System 0.1.1
High-performance modular networking library for scalable client-server applications
|
C++20 concepts for compile-time type validation in network_system. More...
Classes | |
| class | datagram_receive_guard |
| RAII guard for datagram socket receive loop. More... | |
| class | socket_read_guard |
| RAII guard for socket read loop. More... | |
Concepts | |
| concept | ByteBuffer |
| A type that can serve as a network data buffer. | |
| concept | MutableByteBuffer |
| A mutable byte buffer that can be resized. | |
| concept | DataReceiveHandler |
| A callback type for handling received data. | |
| concept | ErrorHandler |
| A callback type for handling network errors. | |
| concept | ConnectionHandler |
| A callback type for handling connection state changes. | |
| concept | SessionHandler |
| A callback type for handling session events with a session pointer. | |
| concept | SessionDataHandler |
| A callback type for handling data received on a specific session. | |
| concept | SessionErrorHandler |
| A callback type for handling errors on a specific session. | |
| concept | DisconnectionHandler |
| A callback type for handling disconnection events with session ID. | |
| concept | RetryCallback |
| A callback type for reconnection attempt notifications. | |
| concept | NetworkClient |
| A type that satisfies basic network client requirements. | |
| concept | NetworkServer |
| A type that satisfies basic network server requirements. | |
| concept | NetworkSession |
| A type that represents a network session. | |
| concept | DataTransformer |
| A type that can transform data (e.g., compression, encryption). | |
| concept | ReversibleDataTransformer |
| A transformer that supports both forward and reverse operations. | |
| concept | Duration |
| A type that represents a time duration. | |
| concept | AsyncCompletionHandler |
| Standard completion handler signature for async operations. | |
| concept | ErrorCompletionHandler |
| Error-only completion handler signature. | |
| concept | Socket |
| Base concept for all socket types. | |
| concept | StreamSocket |
| Concept for connected stream sockets (TCP, TLS). | |
| concept | DatagramSocket |
| Concept for connectionless datagram sockets (UDP). | |
| concept | DatagramSocketWithEndpoint |
| Datagram socket with specific endpoint type. | |
| concept | MessageSocket |
| Concept for message-oriented sockets (WebSocket). | |
| concept | BackpressureAwareSocket |
| Concept for sockets with backpressure control. | |
| concept | MetricsAwareSocket |
| Concept for sockets with runtime metrics. | |
| concept | SecureSocket |
| Concept for TLS/SSL-enabled sockets. | |
C++20 concepts for compile-time type validation in network_system.
This namespace contains all concept definitions used throughout the network_system library. Concepts provide:
Concept Categories:
Data Buffers:
Callbacks:
Network Components:
Pipeline:
Utility:
When common_system is available: