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Common System 0.2.0
Common interfaces and patterns for system integration
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Thread-safe object pool reusing raw storage for expensive objects. More...
#include <cstddef>#include <memory>#include <mutex>#include <stack>#include <utility>#include <new>#include <vector>

Go to the source code of this file.
Classes | |
| struct | kcenon::common::utils::detail::RawDelete< T > |
| struct | kcenon::common::utils::PoolDeleter< T > |
| Zero-overhead deleter for ObjectPool-managed objects. More... | |
| class | kcenon::common::utils::ObjectPool< T > |
| Thread-safe object pool that reuses raw storage for expensive objects. More... | |
Namespaces | |
| namespace | kcenon |
| namespace | kcenon::common |
| Core interfaces. | |
| namespace | kcenon::common::utils |
| namespace | kcenon::common::utils::detail |
Thread-safe object pool reusing raw storage for expensive objects.
Allocates raw memory once, performs placement-new on acquisition, and destructs (but does not deallocate) on release. Reduces allocation overhead for frequently created/destroyed objects.
Definition in file object_pool.h.